{"id":68375,"date":"2018-02-01T10:53:48","date_gmt":"2018-02-01T15:53:48","guid":{"rendered":"http:\/\/www.relyonhorror.com\/?p=68375"},"modified":"2018-02-01T10:53:48","modified_gmt":"2018-02-01T15:53:48","slug":"rehorror-dread-character-inconsistency","status":"publish","type":"post","link":"https:\/\/www.relyonhorror.com\/articles\/rehorror-dread-character-inconsistency\/","title":{"rendered":"reHorror: The Dread of Character Inconsistency"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-67441 size-full\" src=\"http:\/\/www.relyonhorror.com\/wp-content\/uploads\/2017\/11\/ResidentEvilCharactersResize.png\" alt=\"Resident Evil Characters\" width=\"800\" height=\"450\" srcset=\"https:\/\/www.relyonhorror.com\/wp-content\/uploads\/2017\/11\/ResidentEvilCharactersResize.png 800w, https:\/\/www.relyonhorror.com\/wp-content\/uploads\/2017\/11\/ResidentEvilCharactersResize-300x169.png 300w, https:\/\/www.relyonhorror.com\/wp-content\/uploads\/2017\/11\/ResidentEvilCharactersResize-768x432.png 768w, https:\/\/www.relyonhorror.com\/wp-content\/uploads\/2017\/11\/ResidentEvilCharactersResize-700x394.png 700w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\" \/><\/p>\n<p><span style=\"font-weight: 400;\">As we all know, the <\/span><i><span style=\"font-weight: 400;\">Resident Evil<\/span><\/i><span style=\"font-weight: 400;\"> franchise has accrued a vast cast of characters over the years, many of which are beloved by fans. More often than not, I&#8217;ve enjoyed the characters spanning the entire series. That is not to say that its cast hasn\u2019t had its share of&#8230;.iffy turns. The franchise has had ups and down regarding its writing quality, and this certainly applies to the franchise&#8217;s characters, ranging from incredibly well executed to <\/span><i><span style=\"font-weight: 400;\">severely<\/span><\/i><span style=\"font-weight: 400;\"> lacking in sensible motivations and character arcs.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">After taking a closer look at some of the biggest names in the series&#8217; history, I&#8217;ve noticed a few trends. At times, Capcom has created charismatic, fun characters, which are enjoyable to follow and root for. That being said, it is a rare occasion that they receive any compelling internal conflict, which prevents many of them from being especially well-written. There are also some inconsistencies in terms of character traits from those who appear in various entries; this is a problem that Capcom seems to face often. In this two-part article, I\u2019ll take a look at the positives and negatives behind this iconic series\u2019 cast.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">One of the fundamental elements of a well-written character is that they face some form of an obstacle, if not many, across their journey that they have to overcome. In these cases, the character may or may not succeed, but they usually learn something or somehow changed for the better as a result of their trials. This is a basic aspect of storytelling, and many stories feature this element in one form or another &#8212; <\/span><i><span style=\"font-weight: 400;\">Resident Evil <\/span><\/i><span style=\"font-weight: 400;\">is no exception. However, a sizeable amount of characters across the RE franchise lack compelling arcs. Think of the original <\/span><i><span style=\"font-weight: 400;\">Resident Evil<\/span><\/i><span style=\"font-weight: 400;\">, which features Chris and Jill entering a spooky mansion. Both are confused as to what is going on, but the two survive, gradually gaining confidence and firepower, learning the truth behind the incident, and ultimately escaping the &#8216;evil&#8217; lurking there. While this evolution from being weak and na\u00efve to capable and confident works well as a form of gameplay progression, without some other additional element of growth, it hardly makes for incredibly interesting characters.<\/span><\/p>\n<p><a href=\"http:\/\/www.relyonhorror.com\/wp-content\/uploads\/2017\/11\/The-Evil-Within-2-trailer.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-67442\" src=\"http:\/\/www.relyonhorror.com\/wp-content\/uploads\/2017\/11\/The-Evil-Within-2-trailer.jpg\" alt=\"Evil Within 2\" width=\"800\" height=\"449\" srcset=\"https:\/\/www.relyonhorror.com\/wp-content\/uploads\/2017\/11\/The-Evil-Within-2-trailer.jpg 800w, https:\/\/www.relyonhorror.com\/wp-content\/uploads\/2017\/11\/The-Evil-Within-2-trailer-300x168.jpg 300w, https:\/\/www.relyonhorror.com\/wp-content\/uploads\/2017\/11\/The-Evil-Within-2-trailer-768x431.jpg 768w, https:\/\/www.relyonhorror.com\/wp-content\/uploads\/2017\/11\/The-Evil-Within-2-trailer-700x393.jpg 700w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\" \/><\/a><\/p>\n<p><span style=\"font-weight: 400;\">An example for Capcom to take notes from would be, Tango Gamework&#8217;s <\/span><i><span style=\"font-weight: 400;\">The Evil Within 2<\/span><\/i><span style=\"font-weight: 400;\">, which sought to address past criticisms of the series\u2019 protagonist, Sebastian, of being bland and uninteresting. Of course, throughout the game, it is Sebastian&#8217;s goal to &#8216;learn how to survive&#8217; as the tagline suggests, but his primary motivation is to rescue his trapped daughter. Many would say that this is an overdone trope, and I think that is a fine criticism to make &#8212; although, I would argue in this instance the trope is applied effectively. The game calls attention to the tragic events that took place in the prior installment and the impact this event had on Sebastian. His emotional struggles are understandable, one that many can sympathize with &#8212; this encourages the audience to become invested in whether or not Sebastian succeeds in the end. I feel as though this is an element that is much needed in the <\/span><i><span style=\"font-weight: 400;\">Resident Evil <\/span><\/i><span style=\"font-weight: 400;\">franchise. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">Fortunately, there is an instance in the <\/span><i><span style=\"font-weight: 400;\">Resident Evil<\/span><\/i><span style=\"font-weight: 400;\"> series in which extra consideration is given to its characters; <\/span><i><span style=\"font-weight: 400;\">Resident Evil: Revelations 2<\/span><\/i><span style=\"font-weight: 400;\"> featured some of the series&#8217; best writing, along with some of its worst. This game saw the return of Barry Burton, who was on a quest to find his daughter in a desolate island that formerly belonged to the Soviet Union. During Claire&#8217;s playthrough, Moira Burton vents her frustration with her father to Claire on several occasions, and the audience eventually learns of a tragic event that created a wedge in their relationship. By the end of the game, Moira and Barry are able to resolve the issues in their relationship. Moira also overcomes a crippling fear she has held for most of her life, which is especially interesting considering how the concept of &#8216;fear&#8217; plays a direct role within the game&#8217;s narrative (we&#8217;ll talk more about Barry\u00a0later).<\/span><\/p>\n<p>So Capcom did a good job there, yay you did it, gold star. Although that isn\u2019t to say the game handled its characters well across the board because there is a pretty massive flaw worth discussing. Putting that aside for a second, let&#8217;s examine how each mainline character in the <em>Resident Evil<\/em> series changed &#8212; for better or worse.<\/p>\n<h3><b>Claire Redfield<\/b><\/h3>\n<p><span style=\"font-weight: 400;\">Even though <\/span><i><span style=\"font-weight: 400;\">Revelations 2 <\/span><\/i><span style=\"font-weight: 400;\">has probably the some of the best writing in the series<\/span><span style=\"font-weight: 400;\">, it&#8217;s just a shame they couldn&#8217;t spend the same amount of time and energy developing Claire&#8217;s relationship with her new love interest. <\/span><span style=\"font-weight: 400;\">And a little bit more time really<\/span><span style=\"font-weight: 400;\"> could have been spent keeping her character consistent.<br \/>\n<\/span><\/p>\n<p><a href=\"http:\/\/www.relyonhorror.com\/wp-content\/uploads\/2017\/12\/RE-Claire-and-Sherry.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-67572\" src=\"http:\/\/www.relyonhorror.com\/wp-content\/uploads\/2017\/12\/RE-Claire-and-Sherry.jpg\" alt=\"Claire Sherry Resident Evil\" width=\"711\" height=\"476\" srcset=\"https:\/\/www.relyonhorror.com\/wp-content\/uploads\/2017\/12\/RE-Claire-and-Sherry.jpg 711w, https:\/\/www.relyonhorror.com\/wp-content\/uploads\/2017\/12\/RE-Claire-and-Sherry-300x201.jpg 300w, https:\/\/www.relyonhorror.com\/wp-content\/uploads\/2017\/12\/RE-Claire-and-Sherry-150x100.jpg 150w, https:\/\/www.relyonhorror.com\/wp-content\/uploads\/2017\/12\/RE-Claire-and-Sherry-200x133.jpg 200w, https:\/\/www.relyonhorror.com\/wp-content\/uploads\/2017\/12\/RE-Claire-and-Sherry-250x166.jpg 250w, https:\/\/www.relyonhorror.com\/wp-content\/uploads\/2017\/12\/RE-Claire-and-Sherry-700x469.jpg 700w\" sizes=\"auto, (max-width: 711px) 100vw, 711px\" \/><\/a><\/p>\n<p><span style=\"font-weight: 400;\">One of Claire&#8217;s notable character traits which can be primarily found in both <i>RE2 <\/i>and <i>RE: Degeneration<\/i> is that she was able to connect to children emotionally, often taking a maternal role whenever zombies became a threat &#8212; this is a strangely recurring motif of the franchise. Such is demonstrated throughout <em>Resident Evil<\/em> 2 during pretty much any of her interactions with Sherry, and this behavior can\u00a0be found in a brief scene in <i>Degeneration <\/i>in which Claire jumps into a crowd of zombies to shield a forgettable little girl.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">So, of course, when one finds out that there is yet another little girl in danger in Revelations 2, one would expect to see a reprisal of Claire&#8217;s protective nature. However, in Revelations 2, Claire is infinitely more interested in saving her boss <\/span><i><span style=\"font-weight: 400;\">AND<\/span><\/i><span style=\"font-weight: 400;\"> love interest, who is <i>totally <\/i><\/span><span style=\"font-weight: 400;\">NOT<\/span><span style=\"font-weight: 400;\"> a traitor to TerraSave and <i>definitely\u00a0<\/i>not suspicious. Claire and Neil are given two to three minutes of total screen time together, and nothing meaningful comes of it. As a result, one of the most notable aspects of her character was thrown away for an undeveloped romance with a guy who is about as interesting as a rock. Even if you aren&#8217;t a fan of Steve Burnside, at least he had a personality, and their relationship didn&#8217;t blatantly contradict Claire&#8217;s character.<\/span><\/p>\n<h3 style=\"text-align: left;\"><b>Leon S. Kennedy<\/b><\/h3>\n<p><span style=\"font-weight: 400;\">In the character personality department, <em>Resident Evil<\/em> has lacked in many instances. However, the franchise has also spawned characters whose mere presence provides entertainment alone. Leon S. Kennedy from<em> Resident Evil 4<\/em> is one of the best examples of this. Leon&#8217;s personality is drastically different from how he acted in <em>Resident Evil 2<\/em>, which makes sense considering the major time gap between RE2 and RE4, along with the experiences he has obtained since then. He is somewhat of a smartass in RE4; remember the wonderful moment in which Leon is in a Skype Chat with Salazar on his Gameboy Advance? Salazar states that he has sent his &#8216;right hand to dispose of him&#8217;, and Leon retorted&#8230; <\/span><\/p>\n<p><a href=\"http:\/\/www.relyonhorror.com\/wp-content\/uploads\/2017\/11\/GameboyResize.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-67443\" src=\"http:\/\/www.relyonhorror.com\/wp-content\/uploads\/2017\/11\/GameboyResize.png\" alt=\"Resident Evil Gameboy\" width=\"800\" height=\"450\" srcset=\"https:\/\/www.relyonhorror.com\/wp-content\/uploads\/2017\/11\/GameboyResize.png 800w, https:\/\/www.relyonhorror.com\/wp-content\/uploads\/2017\/11\/GameboyResize-300x169.png 300w, https:\/\/www.relyonhorror.com\/wp-content\/uploads\/2017\/11\/GameboyResize-768x432.png 768w, https:\/\/www.relyonhorror.com\/wp-content\/uploads\/2017\/11\/GameboyResize-700x394.png 700w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\" \/><\/a><\/p>\n<p><span style=\"font-weight: 400;\">Leon&#8217;s humorous side helps provide moments of levity throughout the game, and the dynamic generally works well with other characters like Ashley and the several villains. When most characters in the series ordinarily take situations very seriously (which makes sense given the genre of the franchise), it\u2019s a nice change to have a character with a more light-hearted side. Unfortunately, this element of Leon&#8217;s personality has strangely come and gone through subsequent installments such as <\/span><i><span style=\"font-weight: 400;\">Resident Evil: Degeneration<\/span><\/i><span style=\"font-weight: 400;\"> and <\/span><i><span style=\"font-weight: 400;\">Resident Evil 6<\/span><\/i><span style=\"font-weight: 400;\">.\u00a0\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400;\">While <\/span><i><span style=\"font-weight: 400;\">Resident Evil: Vendetta<\/span><\/i><span style=\"font-weight: 400;\"> is by no means a good movie, despite its many flaws, I find myself being a lot softer with my criticisms of the film as opposed to many others, simply because I had really-dumb-fun watching it. That said, Leon is probably at his weakest here. In RE6, Capcom had the idea of making Chris all dark and broody. Apparently whoever was in-charge of Leon\u2019s character took a brief stroll over to the RE6 section of Chris\u2019 <\/span><i><span style=\"font-weight: 400;\">Resident Evil<\/span><\/i><span style=\"font-weight: 400;\"> Wiki page and did a little bit of Ctrl-C, Ctrl-V, if you catch my drift. While Leon still retained his role as \u2018the funny one,\u2019 he&#8217;s become a rather miserable person to be around when he isn\u2019t performing martial arts on zombies. In an early scene with Leon, Rebecca, and Chris, he is so damn resistant to the idea of \u2018taking down the bad guys\u2019 that it feels wrong and unnatural. That may have been the angle the writers were going for, but the proper time wasn\u2019t spent to execute the complete 180 transition his character takes. Furthermore, the tragic event that causes Leon to copycat Chris isn\u2019t even shown in the film. We don&#8217;t get the opportunity to sympathize let alone see any of the soldiers that were lost in this incident; the impact it supposedly had on Leon is swept to the side after one or two scenes so that he can perform more backflips. As I continue discussing these characters, you may notice the recurring trend of characters lacking adequate time to develop, or one whose time on-screen isn\u2019t utilized effectively.<\/span><\/p>\n<h3 style=\"text-align: left;\"><b>Chris Redfield and Jill Valentine<\/b><\/h3>\n<p><span style=\"font-weight: 400;\">Hear me out, okay. I like both of these characters primarily due to how iconic they have become and how central to the plot they are, but one&#8217;s likes don&#8217;t necessarily have to align with what one thinks is <\/span><i><span style=\"font-weight: 400;\">good <\/span><\/i><span style=\"font-weight: 400;\">because Chris and Jill are kinda the same character. I&#8217;m gonna describe one of them, and I&#8217;d like you to try and guess which one of the two I am describing.<\/span><\/p>\n<p><a href=\"http:\/\/www.relyonhorror.com\/wp-content\/uploads\/2018\/01\/ChrisJill.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-68376\" src=\"http:\/\/www.relyonhorror.com\/wp-content\/uploads\/2018\/01\/ChrisJill.png\" alt=\"Chris Redfield Jill Valentine\" width=\"800\" height=\"520\" srcset=\"https:\/\/www.relyonhorror.com\/wp-content\/uploads\/2018\/01\/ChrisJill.png 800w, https:\/\/www.relyonhorror.com\/wp-content\/uploads\/2018\/01\/ChrisJill-300x195.png 300w, https:\/\/www.relyonhorror.com\/wp-content\/uploads\/2018\/01\/ChrisJill-768x499.png 768w, https:\/\/www.relyonhorror.com\/wp-content\/uploads\/2018\/01\/ChrisJill-700x455.png 700w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\" \/><\/a><\/p>\n<p><span style=\"font-weight: 400;\">-Past bio-terror outbreaks severely scar them.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">-This character has an intense hatred of Wesker and Umbrella. They are hellbent on bringing them to justice.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">-They are highly skilled combatants and have achieved a long and successful career in hunting down B.O.Ws.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">-The character always maintains a professional demeanor. Always focused on the task at hand.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">-They care deeply about saving and protecting others. \u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400;\">To be honest, I forgot who I was writing about when I first started that list. It doesn&#8217;t matter, though, because these two are way too similar. Up until the more recent entries in the series &#8212; as in all the events in RE1, RE3, and the <\/span><i><span style=\"font-weight: 400;\">Umbrella<\/span><\/i><span style=\"font-weight: 400;\"> and <\/span><i><span style=\"font-weight: 400;\">Darkside Chronicles &#8212;<\/span><\/i><span style=\"font-weight: 400;\">, those traits easily apply to both of them. As I mentioned earlier, Chris became the \u2018dark and broody\u2019 type in RE6, which is a pretty significant departure, but it took several prior installments with minimal changes to reach this sudden point. Even if the execution of this idea may leave a lot to be desired, I\u2019m glad they at least gave him \u2018something\u2019. Better late than never, right?<\/span><\/p>\n<p><span style=\"font-weight: 400;\">In the <\/span><i><span style=\"font-weight: 400;\">Resident Evil<\/span><\/i><span style=\"font-weight: 400;\"> book adaptation series by S.D Perry, Jill was raised to be a thief and was an accomplice to a life of crime. Eventually, she was able to escape a less than favorable lifestyle in the place of becoming a member of S.T.A.R.S. However that was isolated to the books and not in the games. While there may be satisfying character building taking place in the extended and alternate universes\/canons of the series, that doesn\u2019t change the fact that many major installments in the primary medium for the series failed to make these characters stand out on their own. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">The larger point I am getting at here is that in the games these characters fulfill the same role in the story. Narratively, they are both just inserts for the player characters, and Chris and Jill don&#8217;t have distinct enough personalities, and neither of them have a character arc that is unique to them for most of the series. This is an issue that could easily be amended. Perhaps one of them could be more hot-headed, or extremely confident in themselves. Maybe one could have a generally positive demeanor despite the circumstances, or perhaps their kindness could be drastically amped up. Pretty much anything could work, just give either of these characters something. The last few times they were on-screen together they might as well been action figures with the same dialogue.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">One of the good things you can say about <\/span><i><span style=\"font-weight: 400;\">Resident Evil 6<\/span><\/i><span style=\"font-weight: 400;\">\u00a0is that Chris was given somewhat of a personal struggle to overcome his post-traumatic stress over the events of prior installments. Perhaps this struggle could be handled better, but I can at least recognize that it is present in the game and I can praise that. Hopefully, at some point, Capcom will remember that Jill Valentine exists and they do <i>something\u00a0<\/i>interesting with her, and when I say &#8220;something interesting&#8221; that doesn&#8217;t include turning her into Zero Suit Samus (which was admittedly entertaining).<\/span><\/p>\n<p><a href=\"http:\/\/www.relyonhorror.com\/wp-content\/uploads\/2017\/12\/SamusR.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-67574\" src=\"http:\/\/www.relyonhorror.com\/wp-content\/uploads\/2017\/12\/SamusR.jpg\" alt=\"Samus Resident Evil\" width=\"800\" height=\"335\" srcset=\"https:\/\/www.relyonhorror.com\/wp-content\/uploads\/2017\/12\/SamusR.jpg 800w, https:\/\/www.relyonhorror.com\/wp-content\/uploads\/2017\/12\/SamusR-300x126.jpg 300w, https:\/\/www.relyonhorror.com\/wp-content\/uploads\/2017\/12\/SamusR-768x322.jpg 768w, https:\/\/www.relyonhorror.com\/wp-content\/uploads\/2017\/12\/SamusR-700x293.jpg 700w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\" \/><\/a><\/p>\n<p><span style=\"font-weight: 400;\">Protagonists have been a bit of a struggle for Capcom in the <em>Resident Evil series. <\/em>At their best, we&#8217;ve gotten RE4\u00a0Leon, but both him and Claire suffer greatly from a lack of consistency, which screams to me a lack of understanding of these characters, and for others like Chris and Jill, it feels as though Capcom has either forgotten or hasn&#8217;t cared about fleshing these characters out to be something more than they currently are.\u00a0<\/span><span style=\"font-weight: 400;\">It feels as though Capcom has forgotten that characters are supposed to be people, each with their own likes and dislikes, with their own approach to any given situation, and that they aren\u2019t merely vehicles to provide fanservice.<\/span><\/p>\n<p>You might be saying, well what about [insert character name here], or [insert character name here], and you would be right in that there are a lot of characters we haven&#8217;t talked about yet, although there may be too many for me to cover entirely in one article. However, in terms of core characters,\u00a0<em>Resident Evil\u00a0<\/em>certainly has some highs and some lows that should definitely be discussed. So we&#8217;re gonna have to break this into two articles. Stay tuned for part two in which we&#8217;ll cover many of the important and unimportant side characters.<\/p>\n<p>But I&#8217;ll leave you with an open question. What do you think of the <em>Resident Evil<\/em> series&#8217; characters? Are they fine as is? Should we hope for better? Let us know in the comments.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Are they any good?<\/p>\n","protected":false},"author":4707,"featured_media":67441,"comment_status":"open","ping_status":"open","sticky":true,"template":"","format":"standard","meta":{"footnotes":"","_links_to":"","_links_to_target":""},"categories":[25,2034],"tags":[2229,761,122,194,1219,6181,193,1189,1187,4660,4103],"placement":[],"class_list":["post-68375","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-articles","category-rehorror-articles","tag-analysis","tag-biohazard","tag-characters","tag-chris-redfield","tag-claire-redfield","tag-evil-within-2","tag-jill-valentine","tag-leon-s-kennedy","tag-rehorror","tag-resident-evil-news","tag-revelations-2"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v24.3 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>reHorror: The Dread of Character Inconsistency - Rely on Horror<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.relyonhorror.com\/articles\/rehorror-dread-character-inconsistency\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"reHorror: The Dread of Character Inconsistency - Rely on Horror\" \/>\n<meta property=\"og:description\" content=\"Are they any good?\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.relyonhorror.com\/articles\/rehorror-dread-character-inconsistency\/\" \/>\n<meta property=\"og:site_name\" content=\"Rely on Horror\" \/>\n<meta property=\"article:publisher\" content=\"http:\/\/www.facebook.com\/RelyonHorror\/\" \/>\n<meta property=\"article:published_time\" content=\"2018-02-01T15:53:48+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/www.relyonhorror.com\/wp-content\/uploads\/2017\/11\/ResidentEvilCharactersResize.png\" \/>\n\t<meta property=\"og:image:width\" content=\"800\" \/>\n\t<meta property=\"og:image:height\" content=\"450\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/png\" \/>\n<meta name=\"author\" content=\"Avery Xavier Chu\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@https:\/\/twitter.com\/TheAveryChu\" \/>\n<meta name=\"twitter:site\" content=\"@RelyonHorror\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Avery Xavier Chu\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"12 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\/\/www.relyonhorror.com\/articles\/rehorror-dread-character-inconsistency\/#article\",\"isPartOf\":{\"@id\":\"https:\/\/www.relyonhorror.com\/articles\/rehorror-dread-character-inconsistency\/\"},\"author\":{\"name\":\"Avery Xavier Chu\",\"@id\":\"https:\/\/www.relyonhorror.com\/#\/schema\/person\/0ec587a35676574ab7a0709fcd8eac18\"},\"headline\":\"reHorror: The Dread of Character Inconsistency\",\"datePublished\":\"2018-02-01T15:53:48+00:00\",\"dateModified\":\"2018-02-01T15:53:48+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\/\/www.relyonhorror.com\/articles\/rehorror-dread-character-inconsistency\/\"},\"wordCount\":2358,\"commentCount\":13,\"publisher\":{\"@id\":\"https:\/\/www.relyonhorror.com\/#organization\"},\"image\":{\"@id\":\"https:\/\/www.relyonhorror.com\/articles\/rehorror-dread-character-inconsistency\/#primaryimage\"},\"thumbnailUrl\":\"https:\/\/www.relyonhorror.com\/wp-content\/uploads\/2017\/11\/ResidentEvilCharactersResize.png\",\"keywords\":[\"analysis\",\"biohazard\",\"characters\",\"chris redfield\",\"Claire Redfield\",\"evil within 2\",\"jill valentine\",\"Leon S. 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